![]() | Let's play darts! Math Alympiad. Final 2005-2006 |
![]() | Let's play darts! The assignment consists of four parts: Part A: the game and the rules.In which you look at how a game may go using the existing rules Part B: the throw. In which you look at whether the pattern of throws can be a measure for the quality of the player, and in which you determine your own level of playing. Part C: the numbers on the board. in which you find out who invented the distribution of the numbers on the board and for what reasons. Part D: final assignment. in which you design your own “children’s board”Dutch version |
Math A-lympiad The Mathematics A-lympiad is a real-world-mathematics-problem-solving competition for teams of students forom uppe secondary schooles, with open ended assignments. The open assignments are designed by the A-lympiad committee, a committee residing at the Freudenthal Institute of Utrecht University in the Netherlands, that organizes the Mathematics A-lympiad since 1989. The aim is to elicit students to think mathematically, to solve open-ended unfamiliar problems in a creative way, to model, structure and represent problems and solutions, to work collaboratively and to communicate about mathematics. The task is set in a non-mathematical real life (often work related) situation that asks for mathematical modelling and problem solving. The final product is a report fitting the real-life context of the task. Math in teams During the Dutch Mathematics Day Contest students work in teams of about 3 to 4 members on an open mathematical problem solving task during a couple of hours. The product of this work is a report (and sometimes a presentation). |
Using your skills in a new setting
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