Modelleren (Algemeen)

Uit Wiki reken-wiskundeonderwijs

Versie op 19 okt 2014 09:29 van Root (Overleg | bijdragen)
(wijz) ←Oudere versie | Huidige versie (wijz) | Nieuwere versie→ (wijz)
Ga naar: navigatie, zoeken

Home   All   A   B   C   D   E   F   G   H   I   J   K   L   M   N   O   P   Q   R   S   T   U   V   W   X   Y   Z   Categorieën               Vragen               Google-zoek               Pagina toevoegen       English       intern

* Modeling (english) * intern

Inhoud

Algemeen

Modelleren is het genereren van een conceptuele representatie van een fenomeen

Modelling refers to the process of generating a model as a conceptual representation of some phenomenon. Typically a model will refer only to some aspects of the phenomenon in question, and two models of the same phenomenon may be essentially different, that is in which the difference is more than just a simple renaming. This may be due to differing requirements of the model's end users or to conceptual or esthetic differences by the modellers and decisions made during the modelling process. Esthetic considerations that may influence the structure of a model might be the modeller's preference for a reduced ontology, preferences regarding probabilistic models vis-a-vis deterministic ones, discrete vs continuous time etc. For this reason users of a model need to understand the model's original purpose and the assumptions of its validity. Models are basically known to generate creativity from chaos.

bron: Elwin Savelsbergh

Computer tools voor modelleren

Verwijzingen

Versies van dit document

Persoonlijke instellingen
GOOGLE